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Fallout 3 pipboy mods
Fallout 3 pipboy mods







I disabled DOF in the shader so you don't need to care about the unsharpness. This is needed to get the DepthMap working all the time. If you load an older savegame, you have to enable DOF in the Pip-boy Apparel menu again.

fallout 3 pipboy mods

enable DOF in the Pip-boy Apparel menu under "DOF options" you need to set "bInvalidateOlderFiles=1" in your "Fallout3.ini" enable the "pyDoF_FO3.esp" in the Fallout3 Launcher under "Data Files" Craft salvage beacons at your chemistry station, and when youre out exploring and your pockets get full, just fill a container with your junk, drop a beacon on it, and your settlers will come and collect everything for you. copy the "pyDoF_FO3.esp" to the ".\Fallout3\Data" folder This mod gets your settlers to lend a hand. To get the dynamic crosshair working you need to install and enable a DOF-mod like "PyDOF_FO3"(included) or "DYNAVISION"(FOSE needed!!!). otherwise use the "3rd_person" folder, if you like to play in 3rd person view - higher convergence (can be buggy with crosshair calculation, as character shows up in depth map) copy all files from the "1st_person" folder to your "fallout3" folder if you like to play in 1st person view

fallout 3 pipboy mods

Be sure, you updated the game to the latest version (1.7).









Fallout 3 pipboy mods